Tom Clancy's The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game

The gritty universe from Tom Clancy’s The Division is being adapted into a tabletop role-playing experience. A collaboration has been formed to create a tabletop RPG that explores the series' apocalyptic setting. The project has been announced, with a crowdfunding campaign scheduled to begin in the spring of 2026.

"This endeavor aims to deliver the franchise’s distinctive tension, strategic depth, and iconic world-building to the table, offering fans a fresh avenue to experience The Division through deep narrative and player-driven missions," states an official release.

Launch products will include a starter set, core rulebooks, a GM screen, figurines, and several premium versions.

Delving Into The Division's Dystopian World

In this setting, a lethal pathogen known as Green Poison was unleashed in NYC, sending the United States into turmoil. As the crisis escalates, civil order breaks down and violent factions emerge, turning the city into a warzone. To restore law and order, the government {activate|deploy] The Division, a secret cell of undercover operatives. That’s where the players enter the story.

Work on the game has been underway for approximately three years, and it is reportedly complete. The upcoming Kickstarter campaign will serve as a preorder system to access a broader market, specifically in North America. Manufacturing is slated to begin right after the fundraiser, with deliveries projected for later in 2026.

A Streamlined Gameplay Mechanic: The GRIS System

A preview at the game's rules confirms it uses 10-sided dice predominantly through its proprietary GRIS system, promoting a streamlined and strategic style. Agents use abilities to assemble a handful of dice, usually between one and five d10s.

  • Instead of summing the total, participants choose a single “resolution die” from the group.
  • This dice is then measured against a target difficulty.
  • Achieving a perfect 10 grants special effects, such as increased harm or boosted support.

Combat Emphasize Tactical Placement and Awareness

Battles prioritize positioning and situational awareness, mirroring the source material. Elements like taking cover, elevation, or visibility have a direct impact success chances. This system is designed to reward coordination and clever tactics instead of simple statistics.

A Thematic Health System

The way injuries is managed adds a compelling narrative layer. Agents have a wound threshold; sustaining too much damage reduces their effectiveness by lowering the number of d10s.

  1. At zero health, an agent collapses, but they’re not knocked out.
  2. They may still move and perform restricted acts, emulating the "downed" state common to video game shooters.
  3. Any player in this state must consult a trauma table, risking lingering conditions like shock or mobility-impairing wounds.

A Ready-to-Play Adventure

A publicly available Quickstart Guide is promised in the near future. It contains a ready-to-play starting adventure called Ashes of Murray Hill. In this scenario, players lead the hunt for a missing medical team and work to stop an attack by the violent Rikers faction, who have taken over that Manhattan district. Further information and the complete product lineup are expected to be detailed near the Kickstarter start date.

Katherine Wright
Katherine Wright

A tech enthusiast and writer with a passion for exploring emerging technologies and their impact on society.